![]() ![]() Overall it is not un-common to have any or all of the following installed at the same time. Most apps, drivers, games require Visual C++ Runtimes in order to run their base code. No it's not too much they each act as a seperate "Runtime Library" much like DirectX or. Guess I shouldn't have un-installed all of them and re-installed the newest version :/ Oh well I guess they'll re-install when they're needed. It's actually recommended in most case to have quite a few of them. โพสต์ดั้งเดิมโดย Azza ☠:Microsoft Visual C++ Redistributable Packages are normally installed for games which require them to run. If 32 bit OS, you shouldn't have any 64 bit version installed. Also, quite a few games are only created in 32 bit, even if running on 64 bit Operating Systems, so ensure to have both as well if using 64 bit. For example the game Skyrim I believe uses version 2008. Games will work only with the latest version they can support, so don't remove older version else those old games might stop working. This is entirely normal to have them all installed. Microsoft Visual C++ 2012 Redistributable (64 bit) Microsoft Visual C++ 2012 Redistributable (32 bit) Microsoft Visual C++ 2010 Redistributable (64 bit) Microsoft Visual C++ 2010 Redistributable (32 bit) Microsoft Visual C++ 2008 Redistributable (64 bit) Microsoft Visual C++ 2008 Redistributable (32 bit) Microsoft Visual C++ 2005 Redistributable (64 bit) Microsoft Visual C++ 2005 Redistributable (32 bit) So to have a stable gaming system on 64 bit, you install/work from old to new and might have: ![]() If you have 64 bit - you'll even get double. However, there's different year version, some older games still use the previous years. When a game (even on steam) runs for the first time, it might install one of them. Go back to the game and see if your stream has improved.Microsoft Visual C++ Redistributable Packages are normally installed for games which require them to run. We do not advise setting the priority to High or Realtime, as you still need to leave processing power for other tasks aside from your stream – most importantly, to the game you’re streaming.īut it is possible that your PC will attribute a lower priority to OBS than to a game, and if the game is not that demanding, you might want to change this, too, by changing the priority of the corresponding game process to Below normal. Right-click on it and set the priority to Above normal. This will transfer you to the relevant process in the Processes tab. ![]() To set process priorities, go to the task manager, as shown earlier, find OBS among the tasks, right-click on it and hit Go to Process. As a result, the program will lack the processing power to perform the encoding, and an overload will ensue. This means that CPU resources will be channeled first to other processes, leaving OBS with only the crumbs. And it is possible that OBS is set as a low-priority task in the task manager. When distributing power among processes, the CPU is guided by the principle of priorities. Restart your computer and launch your stream to see if the warning disappears. Lower this parameter from 1920 × 1080 to 1280 × 720, for example, and see how that works. To do this, click on Settings on the bottom-right side of the screen, then go to the Video tab and click Output (scaled) Resolution. At the same time, your layout stays the same, as you do not change the Base (Canvas) Resolution. Consider turning down video settings.īy scaling the resolution down, you’re telling OBS to shrink the video before sending it to the encoder, thus putting less pressure on your CPU. Your original content will probably be at 1080p resolution, so, naturally, you’ll want all this quality in the output the question is – can your CPU handle it? If you see the message “Encoding overloaded” in OBS, your CPU is probably choking on the encoding. Since OBS records your screen in real time, CPU usage rises significantly with the number of pixels your processor has to handle for each frame. The resolution is a key factor that determines CPU usage. ![]()
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